Note: Those of you who are digging your sewers, please dig them at y=48 and above for maximum compatibility with the tunnels.
I will be digging the tunnels at y=30-y=40.
The tunnels will have more maze-like offshoots in higher class areas.
The higher class areas will have nicer, larger sewers, and some lower class areas the sewers will be nonexistent.
I think I will start on the tunnels, now that part of the city is complete. I will try to connect it nearby where I have the points mapped out, if I cannot, that is OK too.
Here is my diagram to start with:
Click to enlarge!
Big pink blob=large cave
Orange dot=Direct entry point. There will be fewer in areas with sewers, as I will connect to the sewers instead. Elanderine's part is the only current part with sewers, but in the other districts, it will be the same.
If any of you have any objections, ideas, or if you want to connect your building, please tell me! I'm always wanting more ideas.
I will make traps(all non-lethal, just puzzle) in the tunnels, what I have here is just a basic impression of where the tunnels will go. I'll add more offshoots, traps, etc.
Of course, at this time, I can't fully complete the tunnels, but I can do a good bit.