Bukkit eventually will release a build we can use and once that is done we can start on SG6..
The Poll above is not meant to be an assignment to what task you'll perform, it is primarily to let others know your intentions at a quick glance, also so players can coordinate and work together, If you don't want to participate don't answer the poll.
Realistically there will be 3 tasks needed to be taken care of "Miner, Builder, Farmer" and each of those can be broken down into 3 categories as well.
Metal Miner: The server projects will require tons of Gold and Iron, to get the most of both gold and iron i would recommend players who are directly seeking out those materials should mine between levels Y20 - Y35 for the best concentration of both materials, however feel free where you would like to mine, cave, ect.
Gem Miner: All the rail stations are going to need a fair amount of Redstone to make the functionality feasible, also being able to supply the workforce with diamond tools whether it involves building or mining would be quite essential and appreciated by those who chose to help in other areas.
Glowstone Miner: The rail network will be lighted by Glowstone, also the City itself will be utilizing this for lighting along the streets. Also Quartz will be needed for parts of the rail stations eventually for comparators.
Food Farmer: Everyone will need food, a sustainable supply is a must with a preference of 4 legged livestock as the primary food supply.
Wool Farmer: The rail network will use colored wool as the foundation of the tracks giving the network a color coded system as identification of routes. Each of these colors will need 20,000 blocks each... Yes that is not a typo and is nearly 6 double chest of each. Red, Purple, Yellow, Orange, Green, Lime, Blue, Cyan... Also a couple stacks of White, Grey, Light Grey, and Black... I suggest starting with one or two hundred sheep or so and work on one color at a time. This will probably go fairly quick if they are separated into several pens of around 20 to avoid being pushed all over, maybe have a water trough to collect the wool quickly.
Wood Chopper: Not so much a farmer as a harvester. There are likely a few thousand trees to be removed from the path of the rail network, anyone who wishes to collect vast amounts of wood i would suggest clearing them from the rail network.
Any farm should be built at least 350 blocks from the center of the map, this is so it doesn't hamper the builders of the walls and roads, also so it will not have to be moved anytime soon when people decide to start building city residences.
City Builder: The city has two walls, one with 150 block diameter (75 from the map center) and one with a 600 block diameter (300 from the map center) The idea is to have circular walls. And someone to build them, this is up for grabs, and whatever design, materials is up to the manager of this task. Within reason of course, any design should be approved by Ray before work is begun. There will be some challenges for who ever wants to take on this project. The land surrounding the city does have some serious hills in places, and even a few rivers which i suggest some arches with iron bars to keep out mobs. There needs to be 8 gates, one in each direction, however perhaps a double gate on the n, w, s, e sides accommodating the rails in between. See more in the roads...
Road Builder: This is the lowest priority position on the list, but people are welcome to work on these right away. The City roads should consist of 8 main roads leading from the center outward to the city gates. Whether the city inner wall has 8 gates or 4 is up to the person (people) working on this. In between the main roads inside the city there should be a random network of narrower roads between the plots. Plots should be around 30x30 so people can also have a yard around their house. The roads between the stations may be considered to be put off until the section of rail between the stations is complete so they don't end up in the way. They should lead out in a "+" and "x" fashion from the center as seen here in grey squiggly lines.
Rail Builder: This task will be quite tedious and once completed will benefit everyone greatly. Initially i suggest we only build the station tunnels, and the lines between each station. Once all the rails are at least functional then the stations themselves can be built and made all pretty and functional, and players can connect to these completed stations at such time. Note in case you missed it before *No player connections will be part of the central city station... As posted above the coloring of the rail lines is so every station has 4 different colors leading away from it, and no 2 stations have the exact same color pattern. Also this gives a way for people to explain to others how to get to their place such as the bottom left station would be from city central (YORP=Yellow,Orange,Red,Purple) or (RYPO) or (RPYO) ect. Right now the stations have no official designation as far as alpha or omega ect. Until stations have designated names the color coded method is best, even then that may be the best alternative. Also although the rail lines themselves are basically set into stone the way they are supported is not, be creative in how you build the pillar supports, or bust out some awesome bridge designs, although probably wait until the line itself is in place before getting those complicated bridges built. Free floating rail sections are not allowed however, they must appear realistically supported.
Putting together work teams may be possible, however assigning people to teams is unrealistic since everyone has different play times, and different ideas on how to go about things. The best course of action is for players to work together, if a group of people get together to mine or build together then one person probably should be nominated for the time being to be in charge and distribute tasks to willing players that are working with them.
Ideas & Intentions
Please put forward your ideas, and add a paragraph of your intentions for once the SG6 map goes live.
Nek: My ideas are spread out before you in the above text, My plan is initially to gather a stack of wool and gather a set of dyes needed to color the wool, then i will go to each station location and dig a shaft down to the proper station level and lay out the template for each Main Line leading away from the station, once i have all 25 stations marked with the initial template i will work on getting the rail lines built.
Ps: We will need tons of stone, i did not list this as a task because it is a by product of mining. If i may suggest put an auto furnace by the farm and between harvesting crops, and shearing sheep the furnace can smelt in loaded chunks while farming. And if you twist Rays arm maybe he will put a nether portal right there for easy lava collection to smelt the goods.