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Tasks for SG6


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Poll: Tasks for SG6 (36 member(s) have cast votes)

What primary roll would you prefer to help the launch of SG6

  1. Metal miner (Iron, Gold) (13 votes [36.11%] - View)

    Percentage of vote: 36.11%

  2. Gem miner (Diamond, Redstone) (4 votes [11.11%] - View)

    Percentage of vote: 11.11%

  3. Glowstone miner (Ghast Ball Specialist) (2 votes [5.56%] - View)

    Percentage of vote: 5.56%

  4. City Builder (Walls, City roads) (5 votes [13.89%] - View)

    Percentage of vote: 13.89%

  5. Road Builder (Roads between the stations) (4 votes [11.11%] - View)

    Percentage of vote: 11.11%

  6. Rail Builder (Rails, Station Redstone) (2 votes [5.56%] - View)

    Percentage of vote: 5.56%

  7. Food Farmer (Wheat, Steak, Chicken, ect.) (2 votes [5.56%] - View)

    Percentage of vote: 5.56%

  8. Wool Farmer (Shearing sheep for the Rails) (0 votes [0.00%])

    Percentage of vote: 0.00%

  9. Wood Chopper (Clearing Trees for the Rails) (4 votes [11.11%] - View)

    Percentage of vote: 11.11%

What secondary roll would you prefer to help the launch of SG6?

  1. Metal miner (Iron, Gold) (4 votes [11.11%] - View)

    Percentage of vote: 11.11%

  2. Gem miner (Diamond, Redstone) (7 votes [19.44%] - View)

    Percentage of vote: 19.44%

  3. Glowstone miner (Ghast Ball Specialist) (2 votes [5.56%] - View)

    Percentage of vote: 5.56%

  4. City Builder (Walls, City roads) (0 votes [0.00%])

    Percentage of vote: 0.00%

  5. Road Builder (Roads between the stations) (4 votes [11.11%] - View)

    Percentage of vote: 11.11%

  6. Rail Builder (Rails, Station Redstone) (3 votes [8.33%] - View)

    Percentage of vote: 8.33%

  7. Food Farmer (Wheat, Steak, Chicken, ect.) (6 votes [16.67%] - View)

    Percentage of vote: 16.67%

  8. Wool Farmer (Shearing sheep for the Rails) (4 votes [11.11%] - View)

    Percentage of vote: 11.11%

  9. Wood Chopper (Clearing Trees for the Rails) (6 votes [16.67%] - View)

    Percentage of vote: 16.67%

Would you be interested in having work teams if that is decided on?

  1. Yes (30 votes [83.33%] - View)

    Percentage of vote: 83.33%

  2. No (6 votes [16.67%] - View)

    Percentage of vote: 16.67%

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#21 Nekcalb

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Posted 02 December 2013 - 04:40 PM

Say for example I am a miner. Does that mean absolutly everything I mine is for the construction of rails, walls and such or do I get to keep some for myself?

Or would it be , today I will mine for the community and tomorrow I will mine for myself.

However you would like to do it, there is no requirement to help, if you want to help part time then that is your prerogative and your contributions would be appreciated.


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Refusing to allow people to be paid less than a living wage preserves to us our own market. There is absolutely no use in producing anything if you gradually reduce the number of people able to buy even the cheapest products. The only way to preserve our markets is to pay an adequate wage. -- Eleanor Roosevelt


#22 HybridGenetiX

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Posted 02 December 2013 - 09:58 PM

Can't wait to do something!


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#23 torcido

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Posted 02 December 2013 - 11:10 PM

So, it appears that the much vaunted Sixty-Gig Restraining Order has no effect.

 

Renic is pre-stalking me by selecting all the same work assignments I wanted before I got here.

 

Something must be done!  This outrage cannot stand!


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#24 axmandan

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Posted 03 December 2013 - 03:18 AM

So, it appears that the much vaunted Sixty-Gig Restraining Order has no effect.

 

Renic is pre-stalking me by selecting all the same work assignments I wanted before I got here.

 

Something must be done!  This outrage cannot stand!

 

I'm having the opposite of your problem. HaHa I laugh at your misfortune!
No one likes to build walls, so it seems; More for me!


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#25 forebrow

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Posted 03 December 2013 - 05:11 AM

Quick suggestion: Could hardened clay be a better option over wool for the rail system?
Clear cut a mesa biome or two in the wilds and you might be half way there.


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#26 Nekcalb

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Posted 03 December 2013 - 05:35 AM

Quick suggestion: Could hardened clay be a better option over wool for the rail system?
Clear cut a mesa biome or two in the wilds and you might be half way there.

Well besides every color looks grey or reddish, you gotta think about the dye, with sheep you need to dye them once, with hardened clay you'll need vast amounts of dye. So no i don't think clay would make a good alternative...


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Refusing to allow people to be paid less than a living wage preserves to us our own market. There is absolutely no use in producing anything if you gradually reduce the number of people able to buy even the cheapest products. The only way to preserve our markets is to pay an adequate wage. -- Eleanor Roosevelt


#27 forebrow

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Posted 03 December 2013 - 09:06 AM

 

Quick suggestion: Could hardened clay be a better option over wool for the rail system?
Clear cut a mesa biome or two in the wilds and you might be half way there.

Well besides every color looks grey or reddish, you gotta think about the dye, with sheep you need to dye them once, with hardened clay you'll need vast amounts of dye. So no i don't think clay would make a good alternative...

 

You don't need the dye if you are just mining a mesa though, all the colours are there ready to farm. I don't know the numbers behind how time efficient this is over a sheep farm, but with a good pick and a sizeable mesa you could grab plenty with relative ease. More movement and tools needed than a sheep farm but I can only imagine it would be worth the extra for speed. I understand that some people don't like the clay (I personally love it), but for efficiency it must be worth looking in to.


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#28 MaxxGothic

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Posted 03 December 2013 - 11:43 AM

I'd be happy to do metal, gem and coal mining. I like to do the odd bit of farming so I'd be able to farm wheat, sugar, pumpkin, watermelon, carrot and potato. 


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#29 Nekcalb

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Posted 03 December 2013 - 12:49 PM

 

You don't need the dye if you are just mining a mesa though, all the colours are there ready to farm. I don't know the numbers behind how time efficient this is over a sheep farm, but with a good pick and a sizeable mesa you could grab plenty with relative ease. More movement and tools needed than a sheep farm but I can only imagine it would be worth the extra for speed. I understand that some people don't like the clay (I personally love it), but for efficiency it must be worth looking in to.
 

 

I personally don't have anything against clay, i think it is a great addition to the game, but collection wise i guarantee it would take 10 times as long to gather than the wool, and more resources for the tools by far. And to me the colors just don't have the right shade so many colors will not be easily identifiable. Not to mention all the colors are not in the mesa biomes, green as an example. Compare the colors yourself, course i added my bias opinion to the picture :P If enough people think clay is a better alternative fine by me, but i still think the more vibrant colors of wool are better.

colors.png


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Refusing to allow people to be paid less than a living wage preserves to us our own market. There is absolutely no use in producing anything if you gradually reduce the number of people able to buy even the cheapest products. The only way to preserve our markets is to pay an adequate wage. -- Eleanor Roosevelt


#30 Macflea

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Posted 03 December 2013 - 02:54 PM

I'm happy in the outdoors. I'd prefer to build roads, but I realise trees will need chopping before that! Having said that, I'm willing to pitch in with whatever needs doing.


Nek, I like the colours of the wool much better than clay! Just my penny's worth. :)
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#31 forebrow

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Posted 03 December 2013 - 03:39 PM

 

 

You don't need the dye if you are just mining a mesa though, all the colours are there ready to farm. I don't know the numbers behind how time efficient this is over a sheep farm, but with a good pick and a sizeable mesa you could grab plenty with relative ease. More movement and tools needed than a sheep farm but I can only imagine it would be worth the extra for speed. I understand that some people don't like the clay (I personally love it), but for efficiency it must be worth looking in to.
 

 

I personally don't have anything against clay, i think it is a great addition to the game, but collection wise i guarantee it would take 10 times as long to gather than the wool, and more resources for the tools by far. And to me the colors just don't have the right shade so many colors will not be easily identifiable. Not to mention all the colors are not in the mesa biomes, green as an example. Compare the colors yourself, course i added my bias opinion to the picture :P If enough people think clay is a better alternative fine by me, but i still think the more vibrant colors of wool are better.

colors.png

 

No no that's fine no revision or vote needed, it was just a point on resource gathering which I wasn't sure of, but if it is indeed quicker and more efficient to gather wool then I fully understand.


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#32 trippwire

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Posted 04 December 2013 - 12:58 AM

So I was looking into the whole collection/storage of wool/food. I found this really cool looking storage/sorting mechanism and thought how cool it would be to implement this into the server. But with 20,000+ pieces of wool the resources to build one that size could be pretty hefty. (At least I think, I'm not great on redstonery and what all materials go into creating the stuff needed for it.)

 

Even if we only used the smaller version in the video I watched and not the one I built that can hold 20,000+ of each item at one time I still feel like this would be beneficial to the community as a whole. Instead of having to go chest to chest to find what you were looking for it could be sorted and properly labeled and make gathering the said items quicker.

 

If this does seem like something we could implement I was wondering how many double chests do you think it should utilize per item, and if we wanted to go for the full 20k, 6 double chests, if anyone had better ways of adding them to the line. I stacked them, the only problem I ran into is that the input was at the top. My novice skills with redstone was unable to figure out a way to move it to ground level, or we could just build a staircase  down to the bottom to collect the items.

 

I know this is still a few weeks out but I was trying to make plans to help simplify certain aspects of the farming without making it completely automated. Takes the fun out of it you know. ;) Oh and here is the video I was looking at. . .

 

 

Oh and yes I did look into the glitch/exploit with mine cart chests, but wouldn't that create a lot of lag? 10 per item for 10 different wools for 100 carts? If i did my math correctly taking into account the chest within the build. 


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#33 Blue_Dragon360

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Posted 04 December 2013 - 12:18 PM

Seems kind of silly to me ;)
Couldn't we just... Store things in normal chests? :P Although the idea seems pretty interesting, I don't really see how it would help the building process.
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#34 trippwire

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Posted 04 December 2013 - 03:18 PM

For fun? haha :P 


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#35 Red_Letters

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Posted 09 December 2013 - 10:08 PM

I don't know how everything works with servers and versions so forgive me if this is a dumb idea.  Would it be possible to get a 1.7 wilderness so we can start farming now?  And then when the main world goes 1.7, just link that wilderness to the main world?

 

I'm just excited to get moving.


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#36 IryshWhiskey

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Posted 09 December 2013 - 10:22 PM

I am actually happy to do anything! I'm a jack of all trades, but only really good at, um, mining? Though I'd sincerely be happy to do whatever needed done. Just let me know and I'll hop to it!


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#37 Zellcos

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Posted 10 December 2013 - 12:20 AM

I don't know how everything works with servers and versions so forgive me if this is a dumb idea.  Would it be possible to get a 1.7 wilderness so we can start farming now?  And then when the main world goes 1.7, just link that wilderness to the main world?

 

I'm just excited to get moving.

Bukkit 1.7 is what we're waiting on, it's what allows us to play on our server with the plugins we like and need.

 

Anti-grief logs, No creeper damage, portals and alternate maps. Plugins like that. We're as close to vanilla as you can really get, but a vanilla server we aren't.

 

While we could play a vanilla server, I don't think you can migrate it and keep everyone's items intact without a bunch of work on rays part. Might as well as him to bring over all our old stuff. Hell, I don't even know if you can migrate a map into bukkit.

 

Either way, I think everyone is just going to stick it out and wait until we can play like we used to.


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