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New Portal System - Feb 6th - GET CRACKIN


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#41 Blue_Dragon360

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Posted 04 February 2015 - 10:57 PM

Filled in the streams! I also added a few topographical features, it could use some more though. Not sure what sort of elevation we are looking at here. I also built a prototype bridge to hold one of the portals in the way of the gates. People, let me know what you think! :)

 

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#42 Rosleen

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Posted 05 February 2015 - 12:09 AM

I like the bridge BD, though my plan was to change the road and have the portal at the level it was at
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#43 Captain_Marko

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Posted 05 February 2015 - 12:14 AM

I like that idea, looks good!


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#44 Blue_Dragon360

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Posted 05 February 2015 - 12:40 AM

I like the bridge BD, though my plan was to change the road and have the portal at the level it was at


That's an option too! Potentially there could be a different one for each direction, not sure exactly what you had in mind :)
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#45 Rosleen

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Posted 05 February 2015 - 02:40 PM

I put in a bit more work on the portal area :) infact it's very close to done. Ish. 

 

I hope you'll be ok with me having removed the bridge BD, I hope you approve of what I've done with the roads instead.

 

Mostly for Claudia (or whoever might want to):

 

What needs doing now, is adding more hidden lights beneath leaves, flowers (purple/pink/white) and the random lamp post here and there :)

 

Should be back tomorrow! Unless I've collapsed entirely after this work week. So much murder.


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#46 Blue_Dragon360

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Posted 05 February 2015 - 02:51 PM

I hope you'll be ok with me having removed the bridge BD, I hope you approve of what I've done with the roads instead.

Don't worry about it. I just wanted to put down a couple ideas I had in case they were going to be used. :)

Looks great, from the dynmap at least! :D
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#47 Rosleen

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Posted 05 February 2015 - 02:52 PM

Glad to hear it :D Love what you did with the river btw and the landscape, it made all the difference


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#48 LadyEh

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Posted 05 February 2015 - 04:36 PM

I put in a bit more work on the portal area :) infact it's very close to done. Ish.

I hope you'll be ok with me having removed the bridge BD, I hope you approve of what I've done with the roads instead.

Mostly for Claudia (or whoever might want to):

What needs doing now, is adding more hidden lights beneath leaves, flowers (purple/pink/white) and the random lamp post here and there :)

Should be back tomorrow! Unless I've collapsed entirely after this work week. So much murder.


I'll hop on in a bit and add in some more lighting, hidden and otherwise, as well as some more flowers.
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#49 Rosleen

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Posted 07 February 2015 - 04:01 PM

I went to see all the new portals room today, and they all look amazing! :D And it all got done before reset day too, utterly impressive! You've all got the Ros seal of approval :)

 

You are all stars in my book ^^


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#50 Macflea

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Posted 07 February 2015 - 11:24 PM

Points all round! Can't wait to see it all.
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#51 InvisibleCat007

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Posted 25 February 2015 - 09:20 PM

Wow, you guys are legends! I love this new setup. And missed out on the whole conversation. For a while there, I just thought portals were taking over central as an effect of some glitch. Thanks for this new effort and change peeps!

 

I like also that the portals to the wild/nether are at central. It felt so isolated before going to the wild.

 

I hope we can build more activity in our community!


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#52 ArrowToTheKnee82

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Posted 26 February 2015 - 12:34 PM

I'll second that... brilliant effort guys, absolutely stonking!!


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#53 Captain_Marko

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Posted 08 March 2015 - 01:21 AM

Old WSW wilds portal area cleared up and tidied.


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#54 Likliksnek

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Posted 08 March 2015 - 03:19 AM

WNW area cleared, but couldn't find the sign for the old nether portal. Flame, could you remove that please when you have the time? (assuming it was you placing it) :)


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#55 InvisibleCat007

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Posted 08 March 2015 - 03:43 AM

WNW area cleared, but couldn't find the sign for the old nether portal. Flame, could you remove that please when you have the time? (assuming it was you placing it) :)

No! I want a daughter. I want a daughter who is 'evil' as me. I want her to have fangs. I want her to kick some serious ass. I'll teach my babe how to perfect her evil laugh....*like father like duaghter*!!!!!!!!!! And so it shall be....evil like no other.


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My one eye is closed so I can keep an eye on myself. The other eye remains cracked open so I can keep an eye on you. For you are beautiful and someone must hold a space for you to shine and live in complete freedom when you will not see. What this means in literal context is this: Each of my two eyes are looking 'at you' and 'for you'. – Dustin Strong



#56 merlinver

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Posted 11 May 2015 - 08:22 PM

Will Ray be removing the previous Wilds/Nether dynmap signs and putting ones in at the new portal locations around the map?


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