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#21 srm86

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Posted 14 May 2012 - 10:03 PM

Haha. "srm86 has left the game. Rayvolution: gah, that was quick."
YES RAY! I AM QUICK! QUICK LIKE A FOX! Zoooooom.
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#22 itsdann

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Posted 24 May 2012 - 09:06 PM

!!!

Such an amazing build Simon!
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#23 quickgroth

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Posted 29 May 2012 - 09:19 PM

Haha. "srm86 has left the game. Rayvolution: gah, that was quick."
YES RAY! I AM QUICK! QUICK LIKE A FOX! Zoooooom.


Did someone call me?
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#24 King_of_Pillows

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Posted 30 May 2012 - 08:53 AM

Looks amazing, can't wait for it to be done. Any mats you running low on or would like?
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#25 simonparnell

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Posted 15 October 2012 - 11:35 AM

Playing around with the old maze in single player (thanks Ray for letting us have a copy of the old SG4

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#26 srm86

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Posted 15 October 2012 - 02:15 PM

It's gorgeous!
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#27 Rosleen

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Posted 15 October 2012 - 02:29 PM

Just.... wow! That is just amazingly beautiful!
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#28 simonparnell

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Posted 19 October 2012 - 10:29 AM

Here's the same thing a bit further on. Hopefully you get a better idea of what I had intended for thew maze - it still requires plazas in the four centre parts, a temple in the middle and gardens on the "roof" that isat the bottom of the outer stairways.

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#29 simonparnell

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Posted 23 October 2012 - 12:16 PM

I've a question regarding these gardens, stair plazas.

I have a temple planned for the centre and am wondering if I shouldn't just have 4 gardens around it instead of the stair-plaza thing. Any thoughs would be appreciated as I am stuck with this one.

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#30 simonparnell

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Posted 24 October 2012 - 05:48 AM

The Maze is complete - Here's what is should have looked like.

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#31 Oribloke

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Posted 24 October 2012 - 09:22 AM

Spectacular!
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#32 Rosleen

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Posted 24 October 2012 - 10:16 AM

That is just amazing!
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#33 mctheta

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Posted 24 October 2012 - 01:24 PM

Very impressive, sir! Hard to say anything other than WOW.
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#34 simonparnell

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Posted 06 May 2013 - 12:43 PM

Storage_zps16c93ee8.jpg

 

Storage about 1/4 complete.  Maybe less


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#35 Cooogz

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Posted 06 May 2013 - 01:16 PM

*likes* the lighting system!


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#36 AvalonXai

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Posted 07 May 2013 - 09:16 AM

Simon this is incredible! You inspire me, sir! Is the whole thing finished on SG?


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#37 simonparnell

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Posted 19 May 2013 - 10:07 PM

Maze exit redesign plans

 

2013-05-20_055636_zpsd4d23928.png

 

Hmm the exit has door?

 

2013-05-20_055649_zpsb2e9739e.png

 

Hmm doors?

 

2013-05-20_055656_zps750f8d33.png

 

Find all the buttons - they will be darked out when the corresponding door is closed

 

2013-05-20_055725_zpsecd317f4.png

 

Once they are all lit up - the exit is clear

 

2013-05-20_055746_zpsa0b09797.png

 

Freedom

 

2013-05-20_055754_zps9a7141bb.png

 

On your way out you should see a load of lit lanterns showing all the doors open (not sure if I am to cut this down to one - may be useful if something breaks)

 

2013-05-20_055759_zps944684b3.png

 

Press the reset - the lights go out and the maze doors are reset and the maze buttons lights go out ready for the next contestant.

 

2013-05-20_055734_zpsab3ce61d.png

 

Redstoney for three doors.

 

And now to build it on 60gig!


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#38 Captain_Marko

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Posted 20 May 2013 - 01:36 AM

Wild, now even more convinced that you'll never get me in there!


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#39 simonparnell

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Posted 26 May 2013 - 01:47 AM

2013-05-26_094424_zps2e2a1307.png

 

The outer wall of the maze is going up.  Will have some tree replanting going on around it too


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#40 Rosleen

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Posted 26 May 2013 - 03:19 AM

The outer wall of the maze is going up.  Will have some tree replanting going on around it too

 

Oh that's gonna look great :D I got plenty of saplings if you need some


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