I am with the Captain on this one - SG5.
- SixtyGig - The Minecraft server for mature gamers.
- → Viewing Profile: Posts: ananda11
Community Stats
- Group Veteran
- Active Posts 373
- Profile Views 10,845
- Member Title Workbench
- Age Age Unknown
- Birthday August 7
-
Location
Indiana, USA
-
Gender
Male
-
Interests
Classic b & w movies
-
Nationality
Irish-German
Posts I've Made
In Topic: Favorite SG?
12 March 2016 - 05:20 AM
In Topic: ||||||||||| SixtyGig player tracker for February 2016 |||||||||||
02 February 2016 - 11:16 AM
Yo, yo
In Topic: Roads and rails?
02 January 2016 - 12:12 PM
The current map may have a finite life just as all maps have had in the past, we cant really ruin anything by building new rails. Railroads should use existing terrains to minimize their footprint as much as practical. All bridges should be justified, we ought to have a reasonable effort to make them look supported, architecturally. They should be well lit and elevated to keep mobs off and not present an obsticle to ground or water travel. This is in keeping with SG5 rail guidelines, which was arguably the best incarnation of Sixty Gig so far. (Present server notwithstanding)
In Topic: ||||||||||| SixtyGig player tracker for January 2016 |||||||||||
01 January 2016 - 07:04 AM
Present!
In Topic: signs on wilds map.
27 December 2015 - 09:37 PM
When it happened in the Rayvolution era, a complete wilds map reset seemed to clear signs after a reset. Otherwise they went away as you got close to them as the map redrew itself.
- SixtyGig - The Minecraft server for mature gamers.
- → Viewing Profile: Posts: ananda11
- Privacy Policy